Melee
Hand-to-hand weapons, ranged weapons, whatever....they're here and ready for use. Choose your favorite by looking for the name, and even reading the descriptions below the charts.
Notes
Range: The number listed is the weapon's medium range in yards. There is no modifier for using the weapon at this range. The weapon's maximum range is twice the number listed. Shots within that range have
their difficulties increased by one. Shots made at targets within a yard of the fighter are considered "point-blank"; the difficuly for point blank shots is 4.
Reach: The length of a weapon. The weapon essentially extends the fighter's reach that far, allowing him to use a hand-to-hand weapon against a target not standing next to him.
2H: These weapons require two hands to use properly. (The Storyteller may allow exceptions, such as Crinos-form Garou using a two-handed sword in one paw, but these should only be permitted if they make sense.
It's practically impossible to use a bow with one hand, for example.)
Melee (Hand-to-Hand Weapons)
Melee (Ranged Weapons)