Kicks


Kicks are attacks performed with the legs, feet, and knees. The include simple attacks intended to damage and more sophisticated maneuvers, such as leg sweeps.



AXE KICK
Prerequisites: Brawl 2, Jump
Power Points: 3
System:
Cost: None
Initiative: -1
Accuracy: -1
Damage +2
Move: -2


DOUBLE KICK
Prerequisites: Brawl 3
Power Points: 4
System: This maneuver scors two damage tests on the victim. Opponents using Crouching or Aerial maneuvers will only get hit once, though.
Cost: None
Initiative: -1
Accuracy: +1
Damage +0
Move: +1


FLYING KICK
Prerequisites: Brawl 3, Athletics 3, Jump
Power Points: 4
System: The Flying Kick is an Aerial Kick Maneuver.
Cost: None
Initiative: +0
Accuracy: +1
Damage +1
Move: +2


FOOT SWEEP
Prerequisites: Brawl 2
Power Points: 1
System: Victims of a successful Foot Sweep suffer a Knockdown in addition to normal damage. The Foot Sweep is a Crouching Maneuver.
Cost: None
Initiative: -2
Accuracy: +0
Damage +1
Move: -2


HANDSTAND KICK
Prerequisites: Brawl 2, Athletics 2
Power Points: 2
System:
Cost: None
Initiative: -1
Accuracy: +0
Damage +2
Move: -2/One (see above)


HELL STAMP
Prerequisites: Brawl 1
Power Points: 2
System:
Cost: None
Initiative: +2
Accuracy: +0
Damage +4
Move: +1


IRON BROOM
Prerequisites: Brawl 2, Athletics 1, Foot Sweep
Power Points: 4
System: The fighter rolls for damage against everyone in his own hex and the six hexes surrounding (adjacent to) his hex. Any victim who suffers damage is knocked down.
The Iron Broom is a Crouching Maneuver.
Cost: 1 Willpower
Initiative: -1
Accuracy: +0
Damage +2
Move: None


KNEE STRIKE
Prerequisites: Brawl 3
Power Points: 3
System: To use this attack, the fighter must be in the same hex as his opponent. It does not count as an Aerial Maneuver. The victim of a Knee Strike will suffer a Knockdown.
Cost: None
Initiative: +2
Accuracy: +1
Damage +1
Move: None


REVERSE FRONT KICK
Prerequisites: Brawl 3
Power Points: 4
System: This kick ignores Block Maneuvers.
Cost: None
Initiative: -1
Accuracy: +1
Damage +1
Move: -1


ROUNDHOUSE KICK
Prerequisites: Brawl 1
Power Points: 3
System: Use the modifiers below.
Cost: None
Initiative: -1
Accuracy: +0
Damage +2
Move: +0


SPINNING THRUST KICK
Prerequisites: Brawl 2
Power Points: 2
System: Use the modifiers below.
Cost: None
Initiative: -1
Accuracy: +0
Damage +3
Move: -1