1 - THE JOINING
Sometimes called "tsutaeru" by the Gaki, this power allows them
to silently communicate with both those around him and other
Gaki. While this does not allow mind reading, attempts to
communicate with Gaki are automatically successful unless the
other Gaki is blocking such contact, and can be made over any
distance. Communicating with non Gaki requires the user of this
power to be within eyesight of his target.
System:
Wits + Linguistics roll against a difficulty of 7.
2 - GLIMPSE OF THE PAIN
With the second level of Rift, the Gaki begins to draw others
into his realm of agony, if only for a moment. This power,
called "tsukamu", allows (forces) a target to see the Gaki's own
rift. This look at a whole microverse of guilt, sin,
frustration and horror is often more than most can handle.
Being blind or closing one's eyes can lessen the agony, but the
rift is a complete sensory and psychic experience, so the victim
may still be affected.
System:
the target, if a Vampire, must make a Courage roll with a
difficulty of his own Humanity +2 or fall into a courage frenzy.
For others, the Gaki must make and Perception + Intimidation
roll with a difficulty of 6, resisted by the target's Willpower
roll against the same difficulty. Each success the Gaki
achieves means the target is incapacitated for an additional
turn, frozen with horror at the monstrosity just seen.
3 - CROSSING THE IRON BRIDGE
At this stage in a Gaki's development, he begins to deal with
his own inner demons. This power allows him to enter into his
rift, confronting all that which make it hell. The Gaki
actually disappears from the place he was, and will reappear
there shortly.
System:
This is be on means a pleasant experience, and the character
must make a Self-Control roll with a difficulty of his own
Conscience for every turn he remains there. Some Gaki use this
power for protection, some use it to deal with their own guilt,
and some are rumored to have entered into their rift never to
return again.
4 - JOURNEYING THE IRON BRIDGE
when a Gaki first becomes able to Cross the Iron Bridge, all he
can take with him are those inanimate items which have a
personal connection ( clothes, keepsakes, etc. ) and these just
for a short time.
System:
With the fouth level of this power, the Gaki can take
anything with him, but he must make a Stamina + Survival roll
against a difficulty of 6. Failure means any item brought in
falls from wherever the Gaki was holding it. In addition, the
Gaki can stay in the rift for as long as he wants... or can.
5 - PASSING THE INNER REALM
At this point the Gaki begins to learn how to manipulate the
rift, using this horror to his own advantage. While the rift is
not infinite, it is subject only to the limits placed on it be
the Storyteller. Thus the Gaki can travel through it, invisible
to the outside world, to any point he could see before entering
the rift. He can even enter the rifts of other gaki he could
see before using this power.
System:
This movement takes as long as crossing the distance physically
would, but the Gaki can avoid barriers, reappear behind foes,
aviod attacks, etc. To use this power before an attack can hit
requires a Wits + Dodge roll against the opponent's Dexterity
+1.
6 - COLLECTION
Now the Gaki can manipulate objects without having to enter the
rift. Collection allows him to send inanimate objects he
touches into the rift or call back items which have stored
there.
6 - TRANSPORT
A Gaki is able to Transport any object he can touch and send it
through his rift to any point he can see. Targeting with this
power requires a Dexterity + Athletics roll against a difficulty
of 7. Botches may mean something else comes out.
7 - DOORWAY TO HELL
Generally a Gaki's rift comes with his wherever he goes.
However, with the Doorway to Hell, the Gaki can create a
physical enterance to his rift somewhere, one that anyone can
enter. Settling up the doorway requires a location with an
enterance way and the loss of a Willpower point - permanently.
Note that the Gaki can still Crosst; Iron Bridge normally, and
can then exit the rift through the doorway instead of
reappearing at the spot he first went in. Others entering
through the doorway are affected as though they had a Glimpse of
the pain.
7 - EYES OF THE THIEF
An offshoot of Collection, this power lets the Gaki take any
object he can see and send it into his rift. This requires a
Perception + Alertness roll against a difficulty of 7.
8 - GATEWAY
With Gateway, the Gaki can send others through the rift just
like he does when he uses Psassing the Inner Realm.
System:
The cost is two Willpower points ( one to send the target into
the rift and one to get him back out ), and the target must deal
with a Glimpse of the Pain along the way. The Gaki must make
and targeting roll of Perception + Empathy to get the target to
the right place, and must first touch him.
8 - TOUCH OF SIN
Now the gaki can actually grab others and bring them
involuntarily into his rift with a Manipulation + Brawl roll
against the target's Humanity +2. Those brought in by this
power experience the same effects as someone getting a Glimpse
of the Pain, but each turn he remains in the rift, the
difficulty of his Willpower roll increases by one and the
Gaki's decreases by one. Every time the victim botches a
Willpower roll, he gains a Derangement. The victim can leave if
he gains more successes on his roll, or the Gaki leaves the
rift.
System:
Manipulation + Brawl V target's Humanity +2.
9 - IMPRISON
The victim imprisoned by the Gaki is caught in the rift until
the Gaki cares to release him ( or the victim manages to find a
Doorway, if there is one ).
System:
Imprisoning a victim in the rift requires the Gaki to make a
Manipulation + Intimidation roll against the Willpower of
whoever it is he holds. Three successes means the victim is
sent to the Gaki's rift as in a Touch of Sin, except the Gaki
need not spend Willpower to keep him there. Note that since
many who are imprisoned are guaranteed to go mad if left in a
Rift too long, this is a good way for a Gaki to lose Humanity.
10 - MANIFEST THE HORROR
Now the Gaki can not only pull others into his rift, but can
open his rift onto the outside world. The effects of this power
vary based on the individual Gaki, but he can loose any sort of
torments found in the rift. This can include "oni" ( demons ),
Hima, giant multi-headed, lightning-breathing lobster-eagles,
whirling tornadoes of fire and light or anything else the
Storyteller's fiendish imagination can come up with.
System:
everything this enters the world from the Gaki's rift costs the
Gaki and Willpower point, and may be hostile to him ( it is his
own version of hell, after all ). However, the Gaki can usually
control the manifestations with a Charisma + Empathy roll with a
difficulty of 7.