Caliber |
Damage |
Common Uses |
.22 |
4 |
Handguns, Rifles |
.22 LR/5.7mm |
4 |
Handguns, Rifles, Assault Rifles |
.223/5.56mm NATO |
7 |
Assault Rifles |
.30 |
4 |
Handguns |
.30-06 |
8 |
Rifles |
.32/7.65mm |
5 |
Handguns |
.357M |
5 |
Handguns |
.38/.380 |
4 |
Handguns |
.40 |
5 |
Handguns |
.41M |
5 |
Handguns |
.44M |
6 |
Handguns |
7.62mm NATO |
7 |
Assault Rifles |
9mm |
4 |
Handguns, SMGs |
.45 |
5 |
Handguns, SMGs |
10mm |
5 |
Handguns |
11mm |
6 |
Handguns |
.50 |
6 |
Handguns |
|
Modifier |
Damage |
Notes |
Armor Piercing |
-1 |
Reduces body armor by half |
AP Explosive |
+0 |
Reduces body armor by half |
AP Incendiary |
+0 |
Reduces body armor by half |
Caseless |
+0 |
No casing to eject, +1 to fire rate |
Duplex |
-2 |
"two shots" |
Equalloy |
+2 |
|
Explosive |
+1 |
|
Fiberglass/Plastic |
+0 |
Difficult to locate in the body |
Flechette |
+2 |
x1.5 range, halve body armor |
Glaser |
+2 |
|
Gyorjet |
+0 |
+1 to fire rate, x1.5 range |
Hollow Point |
+2 |
|
Improved Glaser |
+3 |
|
Incendiary |
+1 |
May cause fires |
Poison |
+0 |
May poison victim |
Reversed Ogive |
+3 |
Reduces body armor by half |
Spartan |
+2 |
|
Spent Uranium |
+2 |
|
Thunderzap |
+3 |
|
Tracer |
+3 |
-1 difficulty after the 1st shot |
Tumbler |
+2 |
|
|