| Caliber |
Damage |
Common Uses |
| .22 |
4 |
Handguns, Rifles |
| .22 LR/5.7mm |
4 |
Handguns, Rifles, Assault Rifles |
.223/5.56mm NATO |
7 |
Assault Rifles |
| .30 |
4 |
Handguns |
| .30-06 |
8 |
Rifles |
| .32/7.65mm |
5 |
Handguns |
| .357M |
5 |
Handguns |
| .38/.380 |
4 |
Handguns |
| .40 |
5 |
Handguns |
| .41M |
5 |
Handguns |
| .44M |
6 |
Handguns |
| 7.62mm NATO |
7 |
Assault Rifles |
| 9mm |
4 |
Handguns, SMGs |
| .45 |
5 |
Handguns, SMGs |
| 10mm |
5 |
Handguns |
| 11mm |
6 |
Handguns |
| .50 |
6 |
Handguns |
|
| Modifier |
Damage |
Notes |
| Armor Piercing |
-1 |
Reduces body armor by half |
| AP Explosive |
+0 |
Reduces body armor by half |
| AP Incendiary |
+0 |
Reduces body armor by half |
| Caseless |
+0 |
No casing to eject, +1 to fire rate |
| Duplex |
-2 |
"two shots" |
| Equalloy |
+2 |
|
| Explosive |
+1 |
|
| Fiberglass/Plastic |
+0 |
Difficult to locate in the body |
| Flechette |
+2 |
x1.5 range, halve body armor |
| Glaser |
+2 |
|
| Gyorjet |
+0 |
+1 to fire rate, x1.5 range |
| Hollow Point |
+2 |
|
| Improved Glaser |
+3 |
|
| Incendiary |
+1 |
May cause fires |
| Poison |
+0 |
May poison victim |
| Reversed Ogive |
+3 |
Reduces body armor by half |
| Spartan |
+2 |
|
| Spent Uranium |
+2 |
|
| Thunderzap |
+3 |
|
| Tracer |
+3 |
-1 difficulty after the 1st shot |
| Tumbler |
+2 |
|
|